Goal: To create a habit tracker app that simplifies goal-setting, engages users with gamification, and provides insightful progress tracking.
UX Design • UI Design
Problem Statement
Many habit tracker apps overwhelm users with cluttered interfaces or lack engaging features to keep them motivated. Momentum aims to provide a visually appealing, intuitive solution that encourages users to build habits consistently while celebrating small wins.
Process
1. Research
Competitive Analysis: Reviewed leading habit-tracking apps (e.g., Habitica, Fabulous, Streaks) to identify pain points like:
Overloaded dashboards.
Limited habit customization.
Lack of motivating features.
User Insights: Conducted 5 user interviews to discover:
Need for quick habit setup.
Desire for visual progress indicators.
Importance of reminders and rewards for habit adherence.
2. Design Goals
Simplified Navigation: Ensure users can easily add, track, and complete habits.
Engaging Visuals: Use gamification and dynamic feedback to celebrate progress.
Data-Driven Insights: Provide actionable analytics in an intuitive format.
Reflection
This project enhanced my skills in designing engaging user interfaces that balance aesthetics with functionality. I learned the importance of iterative feedback loops and user-centric decisions in crafting intuitive digital experiences.